Energy Systems
Energy is a necessary condition to move and earn
When owning the first Sneaker, the player will get Default Energy = 2. The player can get more Energy by having more Sneakers, Max Energy = 20.
There are 4 Energy recovery milestones daily, and the start time is 0:00 UTC. Every 6 hours, Energy is restored by 25% until max Energy is reached.
Within 1 Energy, the user has 5 minutes to move and earn.
There are 2 ways to increase Energy:
Base energy based on the number of Sneakers the player owns
Sneakers Amount | Base Energy |
---|---|
1 (Default) | 2 |
3 | 4 |
9 | 9 |
15 | 12 |
30 | 20 |
Bonus energy based on the rarity of the sneaker that the player owns
Additional Energy (cumulative) is given to users for higher Quality Sneakers:
Sneaker Rarity | Additional Energy |
---|---|
Common | +0 |
Uncommon | +1 |
Rare | +2 |
Epic | +3 |
Legendary | +4 |
Formula for each player's Energy:
Total Energy = Base Energy + Additional Energy
(Condition: 2 ≤ Total Energy ≤ 20)
Example 1:
1 Uncommon Sneaker + 1 Common Sneaker = 3 Total Energy (2 Base Energy + 1 Bonus)
Example 2:
2 Epic Sneaker + 1 Uncommon Sneaker = 11 Total Energy (4 Base Energy + 7 Bonus)
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