# Energy Systems

Energy is a necessary condition to move and earn

When owning the first Sneaker, the player will get **Default Energy = 2**. The player can get more Energy by having more Sneakers, **Max Energy = 20. **

There are 4 Energy recovery milestones daily, and the start time is 0:00 UTC. Every 6 hours, Energy is restored by 25% until max Energy is reached.** **

Within 1 Energy, the user has 5 minutes to move and earn.

### There are 2 ways to increase Energy:

**Base energy based on the number of Sneakers the player owns**

Sneakers Amount | Base Energy |
---|---|

1 (Default) | 2 |

3 | 4 |

9 | 9 |

15 | 12 |

30 | 20 |

**Bonus energy based on the rarity of the sneaker that the player owns**

Additional Energy (cumulative) is given to users for higher Quality Sneakers:

Sneaker Rarity | Additional Energy |
---|---|

Common | +0 |

Uncommon | +1 |

Rare | +2 |

Epic | +3 |

Legendary | +4 |

**Formula for each player's Energy:**

**Formula for each player's Energy:**

Total Energy = Base Energy + Additional Energy

(Condition: 2 ≤ Total Energy ≤ 20)

**Example 1: **

1 Uncommon Sneaker + 1 Common Sneaker = 3 Total Energy (2 Base Energy + 1 Bonus)

**Example 2:**

2 Epic Sneaker + 1 Uncommon Sneaker = 11 Total Energy (4 Base Energy + 7 Bonus)

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